button exit.js
#pragma
strict
var
exitNormal : Texture2D;
var
exitHover : Texture2D;
var
beep : AudioClip;
var
GuiOn = false;
function
Start () {
}
function
OnMouseEnter () {
guiTexture.texture
= exitHover;
renderer.material.color
= Color.green;
}
function
OnMouseExit() {
guiTexture.texture
= exitNormal;
renderer.material.color
= Color.white;
}
function
OnGUI () {
if(GuiOn){//check if gui should be on. If
false, the gui is off, if true,the gui is on
// Make a background box
GUI.Box (Rect
(260,250,510,110),"<color=lightblue><size=20>Are you sure you
want to exit Katalog Baju Distro ?</size></color>");
//
Make the first button. If pressed, quit game
if (GUI.Button (Rect (315,295,100,40),
"<color=lightblue><size=20>Yes</size></color>"))
{
Application.Quit();
}
// Make the second button.If pressed, sets
the var to false sothat gui disappear
if (GUI.Button (Rect (600,295,100,40),
"<color=lightblue><size=20>No</size></color>"))
{
GuiOn=false;
}
}
}
function
OnMouseDown () {
audio.PlayOneShot(beep);
yield
new WaitForSeconds(0.3);
GuiOn
= true;
}
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